B1: Effect of air and altitude
Depending on higher or lower altitude, effect of air density
and force at which the air pushes against the rocket directly affects the
descent rate of rocket.
B2: Effect of air pushing against rocket
As descent rate increases. Rocket is getting close to the
earth. Hence there is higher force of air resistance on the rocket, which in
turn slows down the rocket’s descent rate.
B3: Left over fuel
As throttle setting increase the rate at which fuel burns
also increases which results in less remaining fuel then before, which in turn
makes the rocket lighter, Once the rocket is lighter the force of gravity on
rocket increases which increases rockets downward acceleration and in turn
decent rate. If decent rate increases, altitude decreases which increases the
goal decent rate. Finally when goal decent rate increases the throttle setting
of the rocket decreases.
B4: Fuel control
As throttle setting increases the fuel burn rate also
increases, because of that there is decreases in remaining fuel in rocket. If
there is a decrease in remaining fuel in rocket, goal decent rate of the rocket
increase which in turn decreases the throttle setting.
B5: Safe Decent
Once the descent rate of the rocket increases, altitude of
the rocket above the earth decreases. Which brings us close to our goal decent
rate. If the goal descent rate decreases then we increase the rockets throttle
setting, which also increases the rocket’s fuel burn rate. If the fuel-burn
rate increases then the thrust from the rocket burn also increases. Once the
thrust from the rocket burn increases rockets upward acceleration from the
rocket engine also increases, which in turn decreases the descent rate of the
rocket.
B6: Effect of mass and gravity pull
As rockets descent rate increases the altitude decreases, if
the altitude decreases then the goal descent rate of the rocket also decreases,
which in turn increases the throttle setting of the rocket. Increase in
throttle setting also increases the fuel burn rate of the rocket. If the fuel-burn
rate increases then the remaining rocket fuel decreases. Which in turn
decreases the rocket mass. If the rocket’s mass decreases, upward acceleration
from the rocket engine increases. Which in turn decrease the rockets decent
rate.
R1: Effect of gravity
If descent rate of rocket increase then rocket gets closer
and closer to the earth decreasing the altitude. Due to which earth’s gravity
pull on rocket gets stronger and rocket’s downward acceleration increases.
Which in turn also increase the descent rate of rocket.
- Delay: There might be some delay between fuel burn rate setting of
the rocket and thrust from the rocket burn. It might take some time (not much
but some) for rocket engine to burn the fuel and effect the rocket thrust
setting.
- I think B3 and B6 loops will help in determining the flight of the rocket early in the flight, because in early stages of rocket descending towards earth rockets engine and earths gravity will do most the work.
- Loop R1, B2, B4 and B1 will dominate in final seconds of the flight of the rocket, because by now rocket will be close to the earth. Which means rocket will be effected by lots of variables like gravity, air density, air resistance on the rocket and downward acceleration from gravity stronger than before.
Dhruvie,
ReplyDeleteI think you missed a loop between: Throttle Setting, Fuel Burn Rate, Remaining Fuel, and Goal Descent Rate, back to Throttle setting.
Also, I am not sure you need a direct feedback from Throttle Setting to Descent Rate, since you already have Throttle Setting impacting Fuel Burn Rate, Thrust from Rocket Burn, Upward Acceleration from Rocket Engine, that impacts Descent Rate.
Dhruvi, I think this looks good. It looks like what we talked about in class. Also, I think you're right about the delays and when each loop will come in throughout the flight of the rocket. I think the CLD is crowded, but that's not something you can control with so many variables. Mine is crowded too!
ReplyDeleteI agree Becca, it looks very crowded. i tried to put the variables far apart from each other, but it just made CLD bigger and messy.
ReplyDelete